AI Insights · Timothy · October 2025
Top 5 Toddler Games Performance in Poland Q3 2025
Explore the performance of leading toddler games in Poland during Q3 2025, focusing on trends in downloads, revenue, and active users across a unified platform.
In the third quarter of 2025, the top toddler games on a unified platform in Poland showcased diverse performance trends in downloads, revenue, and active users. The data, provided by Sensor Tower, offers insights into the market's dynamics.
My Talking Tom Friends 2 from Outfit7 Limited saw a notable initial surge in weekly downloads, peaking at about 28K in mid-July before gradually declining to around 3K by the end of September. Revenue started at a modest level but reached approximately $67 in mid-August, followed by a downward trend. Active users mirrored the download trend, with a high of roughly 64K in late July, decreasing to about 11K by the end of the quarter.
Talking Tom Gold Run maintained a relatively steady performance, with weekly downloads fluctuating around 9K to 3K. Revenue remained consistent, averaging between $70 and $248. The app maintained a strong user base, with active users peaking at about 128K in late July, gradually decreasing to 80K by September's end.
My Talking Tom 2 experienced stable weekly downloads, averaging around 7K, with a slight dip towards the end of the quarter. Revenue showed an upward trend, peaking at $343 at the end of September. Active users began the quarter at 103K, peaking mid-quarter at 126K, before declining to 53K.
Candy Crush Saga by King reported impressive weekly revenue, consistently staying above $80K, with a peak of $95K in early August. Downloads remained steady, ranging from 4K to 8K throughout the quarter. The game maintained a robust user base, with active users peaking at 104K in early September.
My Talking Angela 2 showed a gradual decline in downloads from 8K to 4K. Revenue peaked at $1K in mid-July, with fluctuations thereafter. Active users initially increased to 150K in early August, then gradually decreased to 74K by the end of September.
These insights offer a glimpse into the competitive landscape of toddler games in Poland, showcasing varied trends in user engagement and monetization. For more detailed insights, visit Sensor Tower.